
Keegan’s Game Jam
This weekend, there is a 48 hour Game Jam in honor of Keegan Long-Wheeler. As most of you know, Keegan had to have brain surgery a couple of weeks ago to remove a tumor. In order to cheer him up, w…

This weekend, there is a 48 hour Game Jam in honor of Keegan Long-Wheeler. As most of you know, Keegan had to have brain surgery a couple of weeks ago to remove a tumor. In order to cheer him up, w…

Keegan is wrapping up the first week of his Information Literacy Faculty Learning Community as I type. The FLC, especially for weeks 1 & 2, draws heavily on Mike Caulfield’s work on media…

As we were working on GOBLIN, Keegan and I both got really into Twine as a tool for building narrative-based games. One of the biggest problems in game-based learning and gamificaiton is the idea t…

This post was written by guest blogger Keegan Long-Wheeler and cross-posted from his blog, Keeganslw.com. Keegan is the educational technologist at the Center for Teaching Excellence at the Univers…

I’m currently teaching my 4-year old daughter, Evie, to play board games. Before we get to chess or Scrabble or even Sorry, we’re starting off with some really simple games that can demonstrate for…

While the thought of gamifying an entire class or even elements of a class will be daunting for many, GOBLIN also includes more universal and applicable concepts. Well designed games introduce gam…

This post is written by guest blogger Keegan Long-Wheeler. Keegan is the educational technologist at the Center for Teaching Excellence at the University of Oklahoma and my collaborator on GOBLIN. …

Games Offer Bold Learning Insights Nowadays (GOBLIN) is an interactive adventure game that is, first and foremost, a vehicle to experientially teach pedagogical concepts. In other words, GOBLIN aim…